Potential of virtual reality technology. Digital services insight of VR applications in business education and physical training. Real Experience communication tools.

Sunday, December 29, 2019

What is Virtual Reality? What are types and scopes of Virtual Reality




Nowadays we are hearing a lot about Digital Transformation through various AR VR Applications.  Augmented Reality[AR] and Virtual Reality[VR].

What is Virtual Reality, How to create Virtual Reality?

As a human, our curiosity has taken us a long way from apes to humans. We have attained the understanding of surrounding our sense. We believe the things, which are accessible to our sense, are real. That is the concept of Reality.
Evolution has blessed Humans with a capability of imagination. Which leads us to dream and learn things, which are not physically accessible to us. Those thoughts and philosophy are virtual to who cannot access it. Just having a walk overloads our sensory so we miss details we pass by, if any obstacle comes we just pass it as a jiffy. Our brain gets stimulated with the sensory data received through our sensors evolved through Evolution
What is Virtual Reality?


What are the forms and content of Virtual Reality, How it Works?

Technology has enabled us to feel things before it actually manifests into reality. Virtual Reality services us to perform any task with the aid of VR Gadgets and VR Applications.  That integration of VR Software and VR Hardware is coined as Virtual Reality world. Virtual Reality world in which we can see and access a Three Dimensional 3D Object like it's in front of us. To give the sensation of motion and general physics law to be experienced, single or multiple VR
Hardware configurations made as per need and purpose of VR setup. Hardware like headsets, Omni-directional treadmills and special gloves.
VR-Hardware

What Virtual Reality Does, What is The Scope of Virtual Reality?

Through ages, we are developing tools and techniques which makes our work easy, interesting and hence accuracy. From sundial to Digital Clock, Digital clocks to Calculators and now cryptocurrency. Technology is changing us in different ways.
Virtual Reality has taken a leap into different streams like
  • Entertainment, 
  • Manufacturing,
  •  Education, 
  • Health and Medical, 
  • Arts, 
  • Sports 
  • Tourism
  • Training
  • Communication
Virtual Reality is a technology to visualise the designs and models in the interactive and immersive manner. Better engagement with the drawing helps to improve performance and output.

Scope of Virtual Reality
It provides highly immersive content that stimulated the human mind with information so it can be observed, learned and corrected with more accuracy. Without damaging the physical world for inspection.

What are the types of Virtual Reality?

4Types of Virtual Reality are:
  • Augmented Reality [AR]
  • Mixed Reality [MR]
  • Traditional Virtual Reality [VR]
  • Extended Reality [XR]

What are the Limitations of Virtual Reality?

Virtual Reality is a concept in which technology is fostering. Currently, Virtual Reality is in its infant stage it is limit to the systems. As always innovative minds face difficulties in working with existing systems.
  • It is also not easy to attain the 100% immersive experience through existing Virtual Reality Software. 
  • The technology is growing and adapting with our physical world to create the augmented reality [AV]. 
  • Some limitations are there based on the content development and hardware currently available.
  • It depends on the use of technology which will be the results.
Dis advantages of Virtual Reality



Conclusion:
Virtual Reality is part of Humans from the ages but it seems possible to share and experience with other through Digital Tranformation with the help of VR Gear, VR Gadgets, VR Software and VR Services.




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Saturday, December 28, 2019

Virtual/concept reality Use case of risk assessment & risk mitigation


Modernised Digital Technology - Virtual/Concept Reality

Things have gone beyond the limits of any community, landscape or class of persons. Now everywhere innovations are being made and addressed with great enthusiasm. Digital modernisation paved a convenient way to educate oneself. Modern technology has given exposure to remote knowledge and unexplored areas. Virtual/Concept reality is a great tool for expanding understanding of any subject or domain. VR/AR/MR tech gives a platform to showcase any concept related to the real world or concept that defies the laws applied to the real world. That play a great role in understanding the mechanism and working of any object or design in multiple different sets of rules. That exposure is changing the perspective of the user. Industries are using Virtual / Concept reality indifferent to use cases to simulate the processes to envisage the outcomes. That simulated result helps in the assessment and mitigation of risk while developing a new product for the market. Thus Virtual/concept reality is helping to boost the quality product and enhance revenue. Revenues constitute of reduced wastage and higher sales. As Virtual /Concept reality shape lean production and marketing of goods. And help invent design/product for maximum customer satisfaction and customer loyalty for the business

AR/VR/MR Concept reality
Combination of natural and artificial reality



How VR works? Components of Virtual / Concept Reality

As we live in the multidimensional reality. Based on our sensory inputs we conceive the reality. Major input of sensory data is collected by visual contact hence it begets the dominant functional area of the human brain. In other words, we can say that we observe our reality in 3-dimensional format. The current technology available is limited to 2D input and output medium which does not match the format of our major sensory format.

To match that concept we need the arrangement to stimulate the senses, in the same way, observe the natural or real world. As analyses, it requires 4 constituents to produce reality based on the concept which is artificial, simulated, virtual or mixed with/over the natural world/reality.




4 components of Virtual Reality:

Components of Virtual Reality
Virtual Reality Hardware
High-End Computing system (for computing and generating) - VR enable workstation

  1. Output device (to visualise)- HMD or 3D projector set-up
  2. Input Devices ( to interact )- controller, wands, joystick, space mouse,etc
  3. 3D content ( for projecting/showcase)- 3D CAD Models
  4. VR Workstation (computing device): Laptop, computers, processors





4 components should be connected to work in sync to get the real-life experience on the digital interface. That allows us to interact with the model and make an assessment about the environment projected in the virtual world. An immersive experience created through the technology makes the viewer to see and experience the view. As if he was watching the images or model in the physical world. Experience depends on the accuracy of the models and its contextual visualisation in the system.

Industry use cases of Virtual/Concept reality:

Different Business used the technology as per the need and the creativity of the team. Some to the most trending and innovative use cases are as follows:





Virtual/concept reality Use case in Tourism Business:

Earlier videos and images were shown to the user to attract the tourist for any tourist spot. Now Virtual/Concept reality is a new way to inspire the tourist for any destination.
Virtual Reality for Tourism Development
Virtual Reality for Tourism Business

Through 360 degree images and a walkthrough in nature or trek helps the person to decide any tourist destination for the next vacation. The quality and immersive experience of the environment cling to the memory of the person.


Virtual/concept reality Use case in Education and Training:

There is always a challenge in imparting any skill or knowledge in the students or learners. Imagination and creativity play a great role in understanding the context of each word mentioned in the text format. The problem of deciphering words into the working method can be shown through VR in an impressive and interactive manner.
VR for business training.
VR Driving Lessons
Risk assessment and risk mitigation reforms could be made based on the observation. Where the action of the viewer creates a different after-effect every time. For example, for driving lessons, a view which changes with the acceleration or brakes create a sense of motion. A small change in the direction of the user changes the outcome of the drive in the virtual world. In that way, the user will understand to control better without being at the risk of an accident.


Virtual/concept reality Use case in Business Communication and learning:

As businesses survive on the needs of the society. Technology has changed the year old methods of communication and learning. Virtual /Concept reality has solution to present the product through Digital mock-up and has a discussion over the functionality of the product. Virtual/concept reality allows the viewer to learn the mechanism better as it projects the design in an immersive way. To do the risk assessment and discuss it with the team are present at some other places.
concept reality for business communication and learning
Discussion over prospected business model through VR Tech
Through which, risk mitigation measures can be taken without any failure or damage by introducing the faulty product in the market.



Virtual/concept reality use case in Medical Sciences:

Medical sciences guard the most price element of the world, human life. Trial and error examinations cannot be done in this case. Every attempt of a medico to correct the defunct organ create the risk of patients’ life. If a doctor is lacking the aesthetic sense of the patients’ body. Virtual / Concept reality can expose the anatomy through the immersive visualisation. That helps the medico to direct the operation to the intended part of the body.
Virtual Reality for Medical Sciences
3D Brain scan visualisation through Oculus HMD
Risk assessment before performing any surgery helps the medical team to minimise the risk of failure. And risk mitigation can be done in the safest situation prior to any action of procedures.


Virtual/concept reality use case in production and manufacturing:

VR for manufacturing and Production
VR based collaborative model review.

A lot of 3D modelling was done in this sector as it is high turnover area. The implication of Virtual reality is too much wide that will be discussed separately.

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Virtual/Concept Reality Challenges and effects on businesses



Business Challenges for Virtual/concept reality

The world has developed many tools to design, develop and implement new ideas. Our scientific discoveries played a critical role in those advancements. One of the streams of Science in Information Technology which has led us to the new world of information sharing in completely new ways. Now we can share text and images through a satellite-connected mobile networking system. This transformation took us 100 years to adapt with this tool still some person are not used to this way of communication. In the same Virtual reality/concept reality tech is facing its initial phase in the current scenario. People admire the usability of the tool which can share the technical designs and concept to multiple places on multiple locations. But they are afraid of the change as it challenges their current situation and future projection of advancement. As we have seen it happened with various brands and persons like HMT, window explorer, Moser Baer, etc.

As the virtual reality is in its initial phase which makes it difficult to go along with the existing technology in use. Virtual reality has different sets of Input and output devices. Which were not available for the businesses and for the general public. No business wanted to take the risk to bring the change and face retaliation from their buyers and customers. There was no economic way to introduce the VR/MR/AR technology to the end-user which is now been under change.

Business challenges to accept Virtual reality
Major Challenge to accept Concept reality

5 Major Challenges for Virtual Reality Technology:

1. Difficult to shift due to the heavy cost.
2. Lack of know-how to enterprises.
3. Unavailability End-user Experience platform
4. Lack of content to present with this technology
5. Resistance to change by established businesses.




Effects of Virtual Reality on Businesses

As the VR hardware cost has reduced now the common persons are also using it for entertainment and education. Virtual reality is a digital reform which gives a real experience of visualisation to the user. Through this way, any business can show their product and connect with the customer without the physical demonstration of the product. That results in less logistics cost in marketing and better development of the product through customer feedback.

Current use of Concept reality technology is really limited as there is limited data/content available which is VR ready. Businesses who can use the Virtual reality in the 1st stage are those who have the 3D content available with them eg motion graphics, 3D CAD Modeling companies, 3D CAD for manufacturing, 3D CAD for animation, etc. 3D content can be optimised for virtual/concept reality. Virtual reality has envisioned the industry to add the real-life impact in the drawings without being manufacturing them in the factory. Only a high configuration computing system can create and show the model through virtual/concept reality devices.

Effects of concept reality on business
Concept Reality effects on Global business

5 comprehensive effects of virtual/concept reality on the industry:

1. Envision the CAD drawing before manufacturing
2. Better connect to the end-user as it shows the outcome before manufacturing
3. 3D platform creates the real-life effect for an immersive experience
4. Improvement cost is much lower with virtual/concept reality.
5. Virtual/concept reality is an interactive way for collaborative innovations.


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Wednesday, December 25, 2019

Virtual Reality apps Business Communication, Training & Education

Potential of Virtual Reality Technology
Future of Virtual Reality Technology


Technology has come a long way from wheel to the satellite system. 
This change in Information technology has given leverage to multiple other innovations and development in each field. 
Currently, we use technology in every walk of life from morning alarm in the phone to cooking meals through a microwave. 
Similarly, the way we experience the real world has changed its ways and forms.
Gadgets and application have helped us to enhance our experience of learning and communication.
Potential of Virtual reality is unravelling multifold with cloud-based computing.
People can play games in the virtual world through there mobile handset.
Games like Pokemon hunter is a one way of entertainment which has an interactive and immersive way merge the reality with the digital world.
Merging of the physical world with digital technology which gives real experience is an advanced form of virtual reality cited as mixed or augmented reality.
Playstation is one other way of an immersive experience which assumed to be real to human senses.
Online Multiple players games have changed to way to team up and people could play with anyone around the globe.
Now digital services are giving platforms other than physical interaction for education, business, communication and training on various aspects
















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